Stories: The Path of Destinies
Reynardo the Fox is a clever rogue, but he's not as smart as he thinks he is. He has been drawn into a rebellion against the mad emperor and must now make a fateful decision. Should he save his oldest friend, the fickle Lapino, take a jewel cursed by a dead god, or revive a weapon lost at the beginning of time? Worse, he's still in love with the emperor's adopted daughter, whom he met at the sword-fighting school. There are dozens of ways he can screw up, but can he find a way to win his war? Stories: The Path of Destinies is a crazy fantasy epic in which every decision you make leads you into another story. But each story - some dark, some romantic, all action-packed - is true in its own way, and will lead you to victory if you're just observant enough....
Story
In a steampunk world full of talking animals, set on islands floating in the sky, Reynardo, a retired fox corsair, is drawn back into the fray when his hometown is destroyed by the raven armies of the tyrannical Emperor Isengrim III, who is searching for lost artifacts and forbidden magic to summon the banished Elder Gods. Reynardo flees aboard his airship with a mysterious book and joins the rebellion against the mad emperor. The book proves to be magical and grants him insights into where his decisions might lead. Thus, if one path ends in disaster, he can turn back and try another, piecing together the truths he needs to achieve a better outcome.