Sesame Street: Once Upon a Monster

Sesame Street: Once Upon a Monster

Players explore a living storybook with Elmo and Cookie Monster. The game is about problem solving, relationships, and learning important life skills.

Story

While browsing in the library, Elmo returns to the street with several books, including one titled Once Upon a Monster. Cookie Monster fondly remembers the book and the two magically enter it. In it, they discover that not everything is as great as Cookie remembered and help all the monsters in the story with their problems. The levels in the game are defined as chapters in the book. Chapter One: "The Greatest Party Ever". Cookie and Elmo discover Marco's birthday party, which consists only of himself. Elmo and Marco go off to get supplies while Cookie gets Monster the food. Elmo and Marco collect streamers in the Electric Jungle and discover a hole that leads to a secret cove. In the cove, the two help Seamus and even Marco pick out an outfit for the party. Meanwhile, Cookie and Grover use the leaves of the Tree of Plenty to fly up the tree and collect fruit. Then they meet Tallulah and help her sing a birthday song. All the monsters get together for the party, where they eat cake and dance. Chapter Two: "From Seed to Sky" Shelby's garden has fallen into disarray and is littered with weeds, mud, and trash, which pleases Oscar the Grouch. Reluctantly, he agrees to help clean up and picks up the trash balls. Once the weeds are plucked, Slimey helps by creating patches to plant new flowers. The monsters then dance to help their flowers grow. Using bee costumes, they help flowers bloom along a tall vine. Once at the top, they find Shelby's singing plants in need of a boost. The monsters raise and lower the flowers until they reach their perfect tone. Now that the garden is finished, Elmo and Cookie marvel at it while Oscar brings Slimey home to play with his new junk. Chapter 3: "Seamus the Brave" Seamus' is known for his plays, but for his latest work he needs more help, but he's too shy to ask. Cookie offers his help and that of her friends and becomes the director of his new play, "The Emperor's New Clothes 2: The Emperor Speaks Back." After a warm-up, Cookie is inspired and adds a flower choir to the show. In the play, the emperor has to make a speech and has a new outfit for it. As he walks, he gives his outfit piece by piece to new friends he meets along the way. By the time he arrives at the speech hall, he has no clothes, but he has learned that they don't matter - his compassion does. Thanks to his friends, Seamus has gained confidence, and Cookie calls for five more rehearsals before opening night. Chapter Four: "Have and Embrace" Elmo and Cookie are visiting the forest when they are trampled by a horde of Puffalopes, cute and happy creatures. The Puffalopes are fleeing from the monster Grrhoof, who is scary to them because he has covered himself with dirt and twigs to look like them and make them like him. They clean it up and notice that the Puffalopes are not running away in fear now, but are still shy. They toss the creatures some Puffalope cookies to lure them out of hiding. Now that Grrhoof and the Puffalopes are friends, they take the monsters to their home - Shangriloff, where they dance and Cookie earns a Puffalope cookie. Chapter Five: "The Sound and the Fur" Tallulah now has a band, the Doo Rays, who need to be woken up to start practicing. But the boisterous monsters escape and jump down from the tree while Elmo and Cookie chase them. The Rays land in a mud puddle and are cleaned off by the two. The rays run away again and make their way to Seamus' hideout, where he outfits them with band uniforms. Tallulah also arrives in uniform and leads them all on a musical march through the forest. Chapter Six: "Like a Monster in Heaven" All the monsters gather at the place where the storyteller Ramona usually tells her stories, but now she is far away in the distance and nothing is happening. The monsters grab their sleds and head out. They find Ramona and ask her to tell a story, but she has run out of ideas. Elmo and Cookie offer to inspire her by telling her stories of their adventures. As they act out their stories, Ramona magically makes elements from the stories appear as constellations in the sky. Ramona is inspired and writes her own story, asking her friends to help her tell it. After the story, the monsters do all the dances from each story and then lie down to look at the stars.