Plasticity
"Plasticity" is a cinematic 2.5D platformer about a young girl named Noa who explores and shapes the future of her plastic-flooded world after the end of the oil age. The game is set in the year 2140, in a world where plastic consumption never ceased, leaving behind lifeless cities, flooded towns, and widespread disease. Players make decisions that either help or harm the environment and its creatures. Once a certain point in the game is reached, 10 years pass, and players can witness and experience the consequences of their own decisions. This free game was developed by students in the renowned USC Games Program and offers 20 to 40 minutes of gameplay.