Pac-Land

Pac-Land

Pac-Land itself is divided into journeys. In each of these journeys, the objective is to bring the fairy (kept under Pac-Man's hat) to Fairyland and return to Pac-Man's house. Most of the journey consists of moving from left to right while avoiding various obstacles such as enemy ghosts, water fountains and quicksand traps. Each trip is divided into a number of rounds, at the end of which Pac-Man gets bonus points, depending on how much time he has left and how far he has jumped at the end of each round. If the player runs out of time before finishing the round, Sue, the purple ghost, will quickly speed up. The penultimate round of a journey ends with Pac-Man entering Fairyland and returning the fairy under his hat to the Fairy Queen. In return, the fairy queen gives Pac-Man magic boots. In the last round of the journey, Pac-Man must travel from right to left back home. He is helped by the magic boots, which allow him to jump repeatedly in the air. Once Pac-Man completes the journey, he is greeted by Ms. Pac-Man and Baby Pac-Man. In the US version of the game, Pac-Man's cat and dog from the animated series, Sour Puss and Chomp-Chomp, are also there to greet Pac-Man. Pac-Man then starts his next journey with the same objectives as before, although the difficulty level increases. As in the original Pac-Man, there are fruits that can be eaten for bonus points, and power pellets that make the ghosts blue and vulnerable. One hidden item (sometimes accidentally dropped by the ghosts) is a Galaxian flagship that earns 7650 points when collected (a nod to Namco's Goroawase number of 765). The Galaxian flagship is a perennial favorite that appears in Namco's Pac-Man games. There are also hidden bonuses in the game: Eating ghosts in a certain order gives you extra time, and pushing an obstacle in the opposite direction gives you extra lives, invincibility and balloons to collect for points and warps.