MechWarrior 3

MechWarrior 3

A mech simulation with a new 3D accelerated graphics engine at the time of release. The game contains over 20 missions with access to 18 different mechs. The novel Trial Under Fire was written by Loren L. Coleman.

Story

The story begins with a brief briefing on the Inner Sphere's Operation Bulldog: Bulldog, a daring plan to take out the most hostile and vicious clan in the Inner Sphere: Clan Smoke Jaguar, led by Anastasius Focht and Victor Steiner-Davion. Operation Bulldog and Task Force Serpent have already achieved their goals, but there is one last operation that the player will be tasked with: disrupting a high-ranking Smoke Jaguar officer's attempt to gather and restore the clan's forces. This mission (codenamed Damocles) involves destroying key Smoke Jaguars facilities on the planet Tranquil, including a mech factory, a starport, a geothermal power plant and the Smoke Jaguars' control structure. The mission is a commando action with limited forces and does not include the destruction of the enemy as an objective. Two drop ships are dispatched to drop the BattleMech force to destroy these facilities. However, in orbit over Tranquil, a dropship is attacked by a Navy laser. The Blackhammer is shot down and the remaining dropship, the Eclipse, retreats to safety. The player has already been deployed from the dropship, which was slightly off target before being destroyed. The Mobile Field Bases (MFB), deployed at the same time as the player, land at the objective. The player's first task is to rendezvous with the MFBs and secure the area from enemy forces. At least seven mechs are deployed. Two of them are destroyed by the enemy at the beginning of the game and one towards the end of the game. In the novel, there is mention of another casualty, who died due to a parachute malfunction. The remaining four survivors gradually join up as the game progresses. Twelve more mechs remain aboard the Eclipse, but they cannot be deployed directly, and an attempt to fight their way from a safe landing site fails after heavy casualties. Despite this setback, the player must continue to pursue his objectives and eventually secure a landing zone so that the landing ship can return to evacuate them.