Marble Marcher
“Marble Marcher” is rendered entirely in real time using ray marching (similar to ray tracing) and takes place on the surface of evolving fractals. The goal is to guide your marble to the finish line as quickly as possible. There are 24 unique levels to master. This game is the result of a fractal physics engine developed by CodeParade, which enables fast collisions with fractals and other procedurally rendered objects. To the best of my knowledge, it is the first game ever to use this technique.