Magic Pengel: The Quest for Color

Magic Pengel: The Quest for Color

At the center of Magic Pengel is the player, who can manipulate a "pengel" (which looks like a stylized fairy combined with a paintbrush) to create a creature or "doodle." Using the pengel (pronounced "pen-jell") as a cursor, the player simply sketches the limbs, body and other features. Depending on the amount of magic ink used and the type of body parts, the creature will receive certain statistics and be created. With the help of Zoe and Taro, the character trains and fights with self-created designs that can be swapped or fought with other players' creations. As the battle progresses, the doodles become stronger and earn points for buying pre-made doodles and additional abilities for their own creation. Combat works through three choices: Attack, Magic and Block, as well as an attack command. The three basic maneuvers follow a standard rock-paper-scissors method, but the different properties of the doodles and the impossibility of repeating one selection after another minimize repetition.