Kururin Paradise

In Kururin Paradise, the aim is to avoid collisions while maneuvering a robot through the levels. The robot is shaped like a stick and is constantly turning. In the second part of the Kururin franchise, Paradise is about navigating through complex levels with a constantly spinning robot. Springy objects in the levels change the direction of rotation when they collide with them, and an unlockable ability makes it possible to increase the speed of rotation. The player has three hit points. After three collisions with objects in the level (apart from the aforementioned springs), the level is restarted. In some levels, there are intermediate points that completely replenish health. However, they do not save progress. If the player loses all his or her hit points, he or she still starts the level from the beginning. Almost the entire game is in Japanese.