Killer Instinct

Killer Instinct

"Killer Instinct" is a fighting game developed by Rare and published by Midway and Nintendo. It was released in the fall of 1994 as an arcade game and was ported to the Super Nintendo Entertainment System (SNES) and the Game Boy the following year. The game's plot revolves around an all-powerful corporation that organizes a fighting tournament. The story was adapted into a limited-run comic book series published under the short-lived Acclaim Comics label. Killer Instinct features several gameplay elements that were unique for fighting games of that era. Instead of competing against opponents in best-of-three rounds, each player has two health bars. The player who reduces the other player’s health bars to zero first wins the match. The game also introduced “Auto-Doubles,” a feature that allows players to make characters automatically perform combos against opponents by pressing a specific button sequence. Also included in the game are “Combo-Breakers,” special defensive maneuvers that can interrupt combos.

Story

Ultratech is a very powerful megacorporation that holds a tournament called Killer Instinct. Besides the regular participants, experimental creatures created by Ultratech also fight in the tournament to test their strength. Ultratech also discovers a technology that can be used to build bridges between dimensions, and frees a two-headed, one-eyed satyr monster named Eyedol from this dimensional prison.

Fans

1 / 1
  • olKreipaP
    olKreipaP
      42 
     2026-04-15T19:16:47.000+0000
     75*** Pforzheim
  • Akumasenshi
    Akumasenshi
      38 
     2025-07-21T04:26:23.000+0000
     33*** Tampa
1 / 1