Killer Instinct
Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and was ported to the Super Nintendo Entertainment System (SNES) and Game Boy the following year. The story revolves around a powerful corporation that organizes a fighting tournament. The story was adapted into a limited comic book series published under the short-lived Acclaim Comics label. Killer Instinct has a few gameplay elements that were unique for fighting games of the time. Instead of fighting opponents in best-of-three rounds, each player has two life bars. The player who depletes the other player's life bars first wins the fight. The game also introduced "auto-doubles," a feature that allows players to automatically perform combos against their opponents by pressing a specific button sequence. The game also features "combo breakers," special defensive maneuvers that can interrupt combos.
Story
Ultratech is a very powerful megacorporation that holds a tournament called Killer Instinct. Besides the regular participants, experimental creatures created by Ultratech also fight in the tournament to test their strength. Ultratech also discovers a technology that can be used to build bridges between dimensions, and frees a two-headed, one-eyed satyr monster named Eyedol from this dimensional prison.
Fans
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olKreipaP412026-01-16T17:13:27.000+0000
75*** Pforzheim
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Akumasenshi382025-07-21T04:26:23.000+0000
33*** Tampa