Max: The Curse of Brotherhood

Max: The Curse of Brotherhood

At its core, Max: The Curse of Brotherhood is a physics-based puzzle platformer set in a 2.5D environment with a free and cinematic camera. The game has 7 chapters and a total of 20 levels. All levels are interconnected, so the game feels like one long journey. Besides the platforming, what makes the game special is the magic marker, which allows for a creative and open approach to solving puzzles. Over the course of the game, the magic marker acquires various powers. The five powers are 1. earth pillars. You can create pillars from the earth to reach higher levels. 2. tree branches - you can grow trees to use them as platforms, springboards, rafts and movable objects. Branches also catch fire. 3. vines that work like ropes. You can crawl and swing in tendrils, but tendrils can also be used to tie objects together. 4. streams of water can be formed freely and move both objects and Max along their path. 5. you must destroy obstacles and defeat Mustacho's minions. Each of the five powers is presented in settings that resemble the power itself. The magic marker is triggered by pressing and holding RT and controlled with the Xbox One controller's right analog stick. While you control the magic marker, Max can't move.

Story

Max, the main protagonist of Max & the Magic Marker, comes home from school one day to find his younger brother Felix playing in his room and smashing his beloved toys. Fed up with his little brother, Max searches online on the search engine website "Giggle" for a way to get rid of Felix. Immediately, he comes across a spell that promises to make his brother disappear. When he reads the spell aloud, a mysterious portal opens, from which a giant claw emerges and kidnaps his little brother Felix. When Max realizes the consequences of his actions, he jumps into the portal without hesitation to save Felix, entering a magical and hostile world controlled by the evil Lord Mustacho and his henchmen.